Stats for Sigmar
waghi
Posted: Nov 5 2009, 11:16 AM


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Put together what I think the stats for Sigmar should be. I have no idea of the points cost at all.



Points cost - ???


M WS BS S T W I A Ld

4 9 5 5 5 4 8 5 10

Special Rules

Mighty Roar -
Once per game Sigmar can bellow "Unborguen" at the top of his lungs. This counts as a strength 3 breath weapon. Roll for partials as normal. If it hits, compare the strength to the enemies leadership. If this brings the units leadership below 3, they immediately flee as if they had failed a panic test.

Ghal Maraz -
Any hits caused by Ghal Maraz wound automatically and no armour saves are allowed. Each unsaved wound becomes D6 wounds. Ghal Maraz also grants Magic Resistance 3.

Leader of Men -
Sigmar is unbreakable, and bestows this to any unit he joins. Also, he ALWAYS counts as your general, and his leadership can be used by any friendly units between 18.

Godlike Presence -
Sigmar grants a +1 combat resolution to all units with 12 of him, and a +2 to any combat he is fighting in. Also, enemy units can never gain combat resolution for outnumbering him, or flank or rear charges involving him.

Armour of a God -
Sigmar has a +2 wrdsave and can Regenerate, and is immune to killing blow and poison. Also, he can never suffer more than one wound in any phase of the game (from both mundane or magical weapons).

Iron Resolve -
If Sigmar is slain, take a leadership test for him at the end of that phase. If he passes, he grits his teeth and fights on with 1 wound.
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Tauren
Posted: Nov 5 2009, 01:56 PM


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So basically for a 1000+ points (only cost for those stats) this guy is completely unkillable ... Wins every single combat ever, and never loses a combat but if you play him, he will single-handedly lose or cause a draw for you for every single game outside of 3000+.

This post has been edited by Tauren on Nov 5 2009, 01:58 PM


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decker_cky
Posted: Nov 5 2009, 03:02 PM


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QUOTE (Tauren @ Nov 5 2009, 06:56 AM)
So basically for a 1000+ points (only cost for those stats) this guy is completely unkillable ... Wins every single combat ever, and never loses a combat but if you play him, he will single-handedly lose or cause a draw for you for every single game outside of 3000+.

Pretty much sounds like Sigmar, doesn't it? tongue.gif


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Tauren
Posted: Nov 5 2009, 04:07 PM


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Oh and by the way, he runs around with zilch for armor and can only move at movement 4... meaning almost all evil can outrun him.


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Kawazu
Posted: Nov 5 2009, 04:14 PM


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He might be outrunned by everybody, but in combat is completely broken huh.gif

Of course, with M4 he will rarely see combat... who would like to engage a HtH with an unbreakable unit lead by such monster?
The idea is nice, but I think it isn't viable at all.

This post has been edited by Kawazu on Nov 5 2009, 04:14 PM


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mrtn
Posted: Nov 5 2009, 04:29 PM


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I think his battle cry should be "Unberogen" instead. wink.gif


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Sherlocko
Posted: Nov 5 2009, 04:51 PM


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If you really want input, I would drop regen and either drop a wound from him or drop the ward save to 3+. He will still almost be unkillable, but at least not as much.

And if you really want "sigmar" it would be cool if you added some kind of rule disallowing black power weapons from his army...or where they there when he lived?

And I donīt really understand his breath weapon.

I would also drop the second half of his godlike presense since he is unbreakable, and perhaps add that units close to him are stubborn on their own LD?


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mrtn
Posted: Nov 5 2009, 04:55 PM


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@Sherlocko: You're right, black powder weapons were a much later invention.


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Pat man freedom
Posted: Nov 5 2009, 05:29 PM


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Could sigmar kill a greater daemon? I always thought that engra deathsword gave him a rough ride and he would be archeron equivelent.


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grupax
Posted: Nov 5 2009, 06:15 PM


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QUOTE (waghi @ Nov 5 2009, 11:16 AM)
stats:100
Mighty Roar - 50 (cf fusil de conflagration)
Ghal Maraz - 150
Leader of Men - 50
Godlike Presence - 150 cf dark elf banner + brew

Armour of a God -
+2 wrdsave - 35 (cf inverted wardsafe of dark elves) tongue.gif (iz joke)
Regenerate - 50
immune to killing blow and poison -15
can never suffer more than one wound in any phase of the game -  50

Iron Resolve - 50

700 points tongue.gif

200 more then the white dwarf character; seems reasonable but really stupid to invest that much points in a character on foot.

what??, no 1+ armour save?

This post has been edited by grupax on Nov 5 2009, 06:17 PM
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Endra Divini
Posted: Nov 5 2009, 10:23 PM


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Thats pretty scary! I think he is a bit over the top though, even for Sigmar. Remember that even the mighty Sigmar is still a human.

I would keep his stats the same (Mabye 1 less Ws?) but make the roar Str 2, Rid Ghal Manz of the MR bonus, GLP 6", +1 to his unit instead of +2, 4+ ward and finally no Regen.

cheers.

This post has been edited by Endra Divini on Nov 5 2009, 10:24 PM


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Chaos, MD
Posted: Nov 6 2009, 01:36 AM


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QUOTE (mrtn @ Nov 5 2009, 12:29 PM)
I think his battle cry should be "Unberogen" instead. wink.gif

I think it should be, "Ughhh, Broken...."


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Apollo3
Posted: Nov 7 2009, 07:41 AM


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Cool idea, but I think you missed the mark if you were intending to make him actually playable rather than just cool.


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waghi
Posted: Nov 8 2009, 11:17 AM


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Lol there is no way I would play him, he's just for awesome factor!
I think the human barbarian lord from AOW would be a pretty cool representation for him.
I ddin't give him armour as I tink theres a picture in one of the old rulebooks with him wearing only a loincloth blink.gif
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